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The Frostbyte Project

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The Frostbyte Project

Post by NateMaxwell on 15th August 2011, 8:00 pm

(OK Here's the deal: The sign up thread died out so the pilot will just be a NPC controlled by me until someone takes the position.)

The portal to the real world opened and the team all stepped into the cyber world, closing it behind them.

*Max lays out map of the first region, Xeron*

Max: As you all know, our job is to rescue survivors of the Frostbyte Hacking and destroy the virus/catch the hacker. Xeron is the gateway to the cyber world and with the portals sealed off by the ice, we are the survivors' only way out. We need to check every building- Understood?
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Re: The Frostbyte Project

Post by Whitty Whit on 15th August 2011, 11:42 pm

OOC: Is this 1st person? 3rd person? Or what.

IC: Brad Moore listens intently to Max.

"Sir, what do we do when we've found people. Take them out of the frostbyte immediately? Or should we find a group of people till we head out?"


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Re: The Frostbyte Project

Post by KF on 16th August 2011, 12:33 pm

Kyle: Sir, what are the know dangers so we can be prepared. Find the virus should be relatively easy depending on the type. But how easy it is to stop is a completely other matter.


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Re: The Frostbyte Project

Post by NateMaxwell on 16th August 2011, 5:00 pm

Max: (to Brad) It takes a while to regenerate the energy for a portal, so we'll keep them in a group. (To Kyle) The hacker has created enemies, called Spasdons that will interfere with our mission. Each region's Spasdon is different- Xeron is the gateway to the cyber world and it's Spasdon's have wings and are armed with clubs.

*points to a section of Xeron on the map*

We'll start there at the Market place.

(Market Place stats: Level 1-3 Spasdons and 5 victims (We are all Level 5))



*This is third person. Please use asteriks to show action(
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Re: The Frostbyte Project

Post by KF on 19th August 2011, 4:35 pm

Kyle: (to Brad) Let's lock and load.

*get's ready to ride*


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Re: The Frostbyte Project

Post by Whitty Whit on 19th August 2011, 4:55 pm

"Alright. Let's go, Ky.

*starts walking off*
Are you coming, Max?"


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Re: The Frostbyte Project

Post by NateMaxwell on 19th August 2011, 5:31 pm

Max: Yeah, Let's go.

*Loads Electribow just as spasdons fly out of an abandoned well in the marketplace*

Take 'em down!
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Re: The Frostbyte Project

Post by Whitty Whit on 20th August 2011, 7:58 pm

*jumps behind some bushes and takes out CESE*

I got the one on the left!

*aims and fires (insert some really cool special effects here)* Got it!


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Re: The Frostbyte Project

Post by NateMaxwell on 21st August 2011, 5:38 pm

*Fires an arrow and the right Spasdon falls to the ground*

Max: I think I see a campfire further up. I'll go check it out.


(DON'T YOU GUYS DARE LET THIS DIE)
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Re: The Frostbyte Project

Post by KF on 23rd August 2011, 3:35 pm

*cocks his thing*

*shoots*

Kyle: There's the last one...


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Re: The Frostbyte Project

Post by NateMaxwell on 23rd August 2011, 4:14 pm

Max: *Lifting people on to cots* That wasn't that hard. And look, we all leveled up! The next area we need to check out is the Airfield.


Airfield stats: Level 5 Spasdons and 10 victims
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Re: The Frostbyte Project

Post by Whitty Whit on 27th August 2011, 10:54 pm

*checks the victims and makes sure they're alright*

Brad: Sir! This guy is wounded! He needs medical attention. *pulls out first aid kit out of his backpack* You guys go ahead. I'll be right there.


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Re: The Frostbyte Project

Post by KF on 3rd September 2011, 11:10 am

*heads toward the airfield*

Kyle: Sir we assume the Spasdons have heavy artillery. And weaponry. We should proceed with caution.


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Re: The Frostbyte Project

Post by NateMaxwell on 3rd September 2011, 8:28 pm

Max: Right. There is also a rumor that a warp cube hidden somewhere in the airfield. (A Warp cube will allow us to send victims back to Earth and get new tools and weaponry)

The spasdons could be hiding anywhere...so keep a close watch ahead of us. A wrong step could lose us a couple of limbs.
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Re: The Frostbyte Project

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